Behaviour Interactive Moves Development to Unreal Engine 4 for Warhammer 40,000: Eternal Crusade

Montreal, Quebec – July 16, 2015 – Independent game developer Behaviour Interactive announced that its upcoming massively multiplayer online role-playing game, Warhammer 40,000: Eternal Crusade, is now being developed with Epic Games’ Unreal Engine 4. The science fiction third-person shooter is the studio’s first title developed on Unreal Engine 4 and features a rich online game experience made by fans for the fans. Read more


Montréal, le 17 juin 2015 – Behaviour Interactif, l’un des plus importants studios de développement de jeux vidéo à propriété québécoise, se réjouit de l’annonce faite aujourd’hui par le gouvernement du Québec;  un Fonds de 15 millions de dollars sera mis en place pour soutenir le développement de la propriété intellectuelle québécoise dans le jeu vidéo.

« Le geste que pose aujourd’hui le gouvernement est un signal majeur pour l’industrie du jeu au Québec. Le gouvernement vient donner un élan significatif au rayonnement international des studios québécois. Grâce à ce nouveau Fonds, les créateurs québécois seront mieux outillés pour conquérir le marché mondial et viser une commercialisation à grande échelle de leurs produits », a déclaré Rémi Racine, président et fondateur de Behaviour Interactif.

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Starbreeze announces its 2nd publishing deal and invests 2 MUSD in Behaviour Interactive’s upcoming game Dead by Daylight

Starbreeze AB, one of Sweden’s leading independent game developers, today announced its agreement with Canadian based studio Behaviour Interactive in regards to the upcoming game Dead by Daylight with a 2 MUSD investment, Starbreeze finances game development and receives 50% of royalties for the lifetime of the game, while Behaviour Interactive retains 100% of the intellectual property rights.

Dead by Daylight is an asymmetrical multiplayer horror game in which one crazed killer hunts four friends through a terrifying nightmare. Players take on the role of both killer and survivors in a deadly game of cat and mouse. It’s a Mature Gamer take on the thrills of Hide & Seek! Read more




Developed and published by Behaviour Interactive, this new puzzle game is now available exclusively on the Apple App Store.


Montreal, February 26, 2015 – Emerging mobile publisher Behaviour Interactive, one of the largest independent game developers is excited to announce the release of their new title: HOME: Boov Pop!, the official puzzle game based on DreamWorks Animation’s 3D comedy adventure HOME.


This free-to-play casual game offers a new twist to the puzzle genre, by adding a gravity-based design combined with out of this world 3D graphics to create a unique gaming experience! Play as Oh, Tip and Captain Smek as they battle their intergalactic enemy across three stunning settings: Paris, Asia and Florida. Connect power bubbles for epic chain reactions and use each character’s special ability to maximise your score!

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With PRO FEEL GOLF for iPhone and iPad, experience real-world golf with more realism and precision than ever before


For immediate distribution


Montreal, Quebec, Canada, February 5, 2014 – Behaviour Interactive, the largest independent video game development studio in Canada, is pleased to announce the release of Pro Feel Golf, the most realistic and easy to play golf game ever created for iPhone and iPad.

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Montreal company Behaviour Interactive gains access to extensive mobile games catalogue


For immediate distribution

Montreal, Quebec, Canada, January 13, 2015 – Behaviour Interactive, the largest independent video game development studio in Canada, is pleased to announce it has acquired an extensive mobile catalogue whose gaming brands have reached more than 50 million downloads. The transaction marks the official entry of Behaviour Interactive into the mobile game development and publishing market. In becoming a publisher, the Quebec company aims to diversify its activities and establish itself as a major player in this high-growth sector. Read more

Le Fonds Capital Culture Québec investit 5 millions de dollars dans Behaviour Intéractif de Montréal

Montréal, le 10 novembre 2014 – Le Fonds Capital Culture Québec (FCCQ) annonce aujourd’hui un investissement de 5 millions de dollars dans Behaviour Intéractif pour la production du jeu interactif pour PC Warhammer 40,000 : Eternal Crusade. Ce jeu interactif pour PC de catégorie AAA se déroule dans un monde où des centaines de joueurs du monde entier pourront s’affronter en ligne en temps réel. Cet investissement s’inscrit dans le mandat du FCCQ de développer la capacité du Québec à développer les marchés internationaux pour le talent culturel qu’on retrouve dans les secteurs couverts par son mandat. « FCCQ est fier d’appuyer le plus important studio indépendant de conception de jeux vidéo au Québec» a déclaré Maurice Prud’homme, Directeur-général de FCCQ. Le développement et la commercialisation du jeu occuperont une cinquantaine de personnes durant deux ans et une dizaine par la suite.

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BHVR Announces the Launch of Warhammer 40,000: Eternal Crusade’s Founder’s Program

Victory is not a thing for a single warrior to claim, but the result of the fury of armies.

Today, Behaviour Interactive is incredibly pleased to announce the launch of Warhammer 40,000: Eternal Crusade’s unprecedented Founders Program ETERNALCRUSADE.COM «With the launch of our Founder’s Program, we begin our long but steady march to a 2015 launch date for Eternal Crusade,» said Studio Head Miguel Caron. «It’s with the trust and passion of our fans that we are building this game, and we believe the Founder’s Program is an excellent way to get those fans involved at the earliest stage. The pre-launch modules and bonuses that come with the Founder’s Packs are our way of saying thank you to the players who believe in Eternal Crusade as much as we do. We at Behaviour cannot wait to get each and every one of you onto the battlefields of Arkhona.»

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Our “superhero” employees raised more than $5,000 for the Montreal Children’s Hospital

MONTREAL, CANADA, September 27, 2013 – This year, Behaviour made a commitment to raise funds for the Montreal Children’s Hospital through the Superhero Campaign!

Why the Montreal Children’s Hospital? According to an internal study, child healthcare is a cause that really matters to our employees. At the Montreal Children’s Hospital, care is centered on the child and the family; they have one of the busiest Emergency Departments in North America. The choice therefore, was obvious for Behaviour!

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