Behaviour™ Launches Closed Alpha for Deathgarden™
Montreal, Canada—May 8, 2018—Behaviour Digital today announced the kick-off of the DEATHGARDEN™ Closed Alpha. Beginning May 9th at 3PM EST, you will be able to join this asymmetrical multiplayer action game where powerful Hunters prey on agile Runners within the Garden.
With this first phase of Closed Alpha, the goal is to test the online infrastructure and gather feedback on the core gameplay. Keys will be sent gradually to people who signed up on Deathgarden’s website.
The creative director, Ashley Pannell, wanted to create a competitive game “where controls are always responsive for both the runner and the hunter. It is about the users’ abilities and the choices they make to master the map.” For each round, on top of choosing a class, players have access to a skill tree where they need to choose which powers to upgrade.
The depth of the gameplay is what matters most for the team. Every map is procedurally generated within the Garden, an arena-like complex where runners willingly enter to compete against the champion hunter. “Mixed with the agility of the runner and hunter, the map elevation helps create memorable moments where players hide, escape and outsmart their opponent using the terrain and buildings,” said Pannell.
To get all the details, players can watch the Kickoff Livestream on May 9th, at 2PM EST on Twitch.tv/deathgardengame. They can also register to the Deathgarden’s PC Closed Alpha program at www.deathgardengame.com. This first closed Alpha will run from Wednesday May 9th 2PM EST up to Sunday May 13th end of day.
About Behaviour Interactive
Established in Montreal, Behaviour Interactive is Canada’s largest independent game developer, employing over 400 talented people. The studio has sold more than 60 million games on every platform since their beginnings in 1992, such as the award-winning original IP Dead by Daylight, which has sold over 3.5 million copies to date. Over 200 million people have played Behaviour’s mobile games. The company’s activities are divided within four business units: Studios, Digital, Mobile Publishing and Business Solutions. They collaborate with many of the world’s top brands and corporations among which Activision Blizzard, Air Canada, Bombardier, Codemasters, Double Down, Disney, DreamWorks, EA, GAEA, HBO, La Capitale, Microsoft, NBCUniversal, Pixar, Sony, Starbreeze, Ubisoft, and WB Games. For more information, please visit bhvr.com.
About Behaviour Digital
DEATHGARDEN is produced by Behaviour Digital, the studio behind the creation of Dead by Daylight®, a multiplayer horror action game released in 2016 and still growing. Behaviour Digital is a subsidiary of Behaviour Interactive Inc. whose mission is to “create remarkable games we would play, our way.”
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