The role
Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!
At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.
Are you passionate about building the systems that power unforgettable gameplay experiences? We're looking for an experienced Principal Generalist Programmer to join an exciting Unreal Project. In this role, you’ll be at the heart of our development team, crafting and optimizing systems that bring our game to life across multiple platforms.
You’ll collaborate closely with designers, artists, animators, and fellow programmers to ensure a seamless and immersive experience for our players.
In this role you will :
- Develop clear, maintainable, and well-documented code that drives engaging gameplay features.
- Debug and optimize code at both low and high levels to ensure peak performance and quality.
- Evaluate and communicate the potential impact of code changes to ensure smooth project progress.
- Actively participate in code reviews, sharing feedback to elevate overall code quality.
- Collaborate within a cross-functional team to design and implement core game features.
- Test new features rigorously and offer suggestions for improvements and refinements.
What we're looking for :
- 15+ years of professional programming experience, with proven skills in gameplay programming.
- Proficiency with C++ and at least 2 years of experience working with Unreal Engine.
- Experience building complex systems from scratch and improving existing ones.
- You have shipped at least one AAA game in your programming experience.
- Experience mentoring and coaching other programmers.
- Experience with Unity is a plus.
About Behaviour Interactive
Behaviour Interactive is the largest Canadian gaming studio, with more than 1,300 employees worldwide. Behaviour is best known for its flagship franchise, the multiplayer survival horror game Dead by Daylight™, which has entertained more than 60 million players across multiple platforms. The studio is currently expanding its portfolio of original IP with multiple projects. Behaviour has also established itself as one of the world’s leading providers of external development services. The company has partnered with many of the gaming industry’s leaders, including Microsoft, Sony, EA, Warner Bros. Discovery, and Take-Two, among many others. Over more than 30 years, Behaviour has developed an unparalleled, award-winning culture. The company was named one of the Best Places to Work in Canada by GamesIndustry.biz, and has been recognized with Deloitte Canada’s Enterprise Fast 15 and Best Managed Company awards. Headquartered in Montreal, Behaviour has expanded its global presence with studios in Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), the United Kingdom (Behaviour UK - North and Behaviour UK - South) and the Netherlands (Behaviour Rotterdam).
Life at
Behaviour
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