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Principal Gameplay Programmer – Dead by Daylight
Department and team
Publishing / Programming
Status
Permanent Full-Time
Location
Middlesbrough, EN, Montreal, QC, Toronto, ON
About Behaviour Interactive
Behaviour Interactive is the largest Canadian gaming studio, with more than 1,300 employees worldwide. Behaviour is best known for its flagship franchise, the multiplayer survival horror game Dead by Daylight™, which has entertained more than 60 million players across multiple platforms. The studio is currently expanding its portfolio of original IP with multiple projects. Behaviour has also established itself as one of the world’s leading providers of external development services. The company has partnered with many of the gaming industry’s leaders, including Microsoft, Sony, EA, Warner Bros. Discovery, and Take-Two, among many others. Over more than 30 years, Behaviour has developed an unparalleled, award-winning culture. The company was named one of the Best Places to Work in Canada by GamesIndustry.biz, and has been recognized with Deloitte Canada’s Enterprise Fast 15 and Best Managed Company awards. Headquartered in Montreal, Behaviour has expanded its global presence with studios in Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), the United Kingdom (Behaviour UK - North and Behaviour UK - South) and the Netherlands (Behaviour Rotterdam).
The role
Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolved around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.

Are you ready to revolutionize the gaming industry with your expertise in Gameplay Programming? Join our dynamic team and become a key player in shaping gaming experiences. We're currently seeking a Principal Gameplay Programmer to join our team.

As a Principal Gameplay Programmer, you'll be at the forefront of an exciting project, implementing new gameplay mechanics and contribute to improving existing ones. You will make a positive impact on the programming team code quality and code best practice, especially regarding replication/networking best practices in regards to gameplay programming.


In this role you will :
  • Write clear, maintainable and well-documented code.
  • Debug and optimize your code at a low and high levels to ensure optimal performance and quality.
  • Assess and communicate around the possible impacts of a change in the code.
  • Participate actively to the code reviews.
  • Work within a cross-discipline team on the development of various game features – mostly related to the 3C or the usability (general game mechanics).
  • Test carefully the newly implemented features and suggest improvements.
What we're looking for :
  • You write a clear and maintainable code for at least 10 years.
  • You possess a previous experience in gameplay programming with at least one game shipped.
  • You have previous experience working with Unreal4 or Unreal5 on networking games/ online multiplayer games.
  • You have a good understanding of a client/server environment in Unreal Engine.
  • You are comfortable programming in C++
  • You love solving challenging technical problems with the most effective solution.
  • You have strong communication and interpersonal skills.
  • You are thriving on change and can adapt changing needs and requirements.


  • Nice to have:
  • Experience with multiplatform and live games.

  • If you're ready to take your Programming career to the next level and be part of an exciting journey with us, we would love to hear from you. Apply now to become our Principal Gameplay Programmer 
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About Behaviour Interactive
Behaviour Interactive is the largest Canadian gaming studio, with more than 1,300 employees worldwide. Behaviour is best known for its flagship franchise, the multiplayer survival horror game Dead by Daylight™, which has entertained more than 60 million players across multiple platforms. The studio is currently expanding its portfolio of original IP with multiple projects. Behaviour has also established itself as one of the world’s leading providers of external development services. The company has partnered with many of the gaming industry’s leaders, including Microsoft, Sony, EA, Warner Bros. Discovery, and Take-Two, among many others. Over more than 30 years, Behaviour has developed an unparalleled, award-winning culture. The company was named one of the Best Places to Work in Canada by GamesIndustry.biz, and has been recognized with Deloitte Canada’s Enterprise Fast 15 and Best Managed Company awards. Headquartered in Montreal, Behaviour has expanded its global presence with studios in Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), the United Kingdom (Behaviour UK - North and Behaviour UK - South) and the Netherlands (Behaviour Rotterdam).
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