UX Designer – Unannounced IP
Department and team
Behaviour Digital / Art & Animation
Status
Permanent - full-time
Location
Montreal
About Behaviour Interactive
Behaviour Interactive, Canada's largest independent game developer and publisher, was founded in 1992. With its award-winning original IP Dead by Daylight™ and the strategy RPG Game of Thrones Beyond the Wall™, Behaviour continues to grow as a leading global developer and now boasts nearly 700 employees in its Montreal studio. Behaviour counts among its partners some of the world's most renowned brands including Activision, Microsoft, Nintendo, Sony, Ubisoft and many more.
The Role
The UX Designer will be responsible for creating and documenting the design of the video game's menus and interfaces. Well organized and structured, the UX Designer must streamline and communicate the relevant information to create the most gratifying gaming experience for the player. This individual will work in close collaboration with the Creative Director, Product Managers, Game Designers, UI designers and the Programming department. 
In this role you will :
  • Conceive user-centric interface layout design, menu flows, signs & feedback, and documentation (including wireframes, clickable prototypes); 
  • Critical and very detailed analysis of existing designs and propose improvements or adjustments; 
  • Collaborate with game designers and UI designers on new designs, existing features and iterations; 
  • Able to anticipate UX problems on a long-term view and to propose sustainable solutions; 
  • Participate in meetings in order to share ideas and knowledge; 
  • Complete research and gather data in order to create the most comprehensive and streamlined experience for the player, while staying in-line with game design intention and graphical and technical requirements; 
  • Able to organize playtest, research or focus group and analyze data. 
What we're looking for :
  • 2+ years experience as UX Designer (or equivalent) in the video game industry; 
  • Familiarity using Adobe XD (or other prototyping tools) for wireframing;
  • Have a strong understanding of usability and interface ergonomics; 
  • Creative, autonomous, ability to adapt to requests;  
  • Able to work in a multidisciplinary group; 
  • Able to clearly identify interface strengths and weaknesses; 
  • Familiarity with Unreal4 (or other engines) is a plus. 
Joining Behaviour means being part of a company that believes in equity and diversity. We base all employment decisions on merit, qualifications, and competence. We will never discriminate on the grounds of national or ethnic origin, health, religion, age, sex, sexual orientation, gender identity or expression or disability. The masculine is used without any discrimination and for the sole purpose of lightening the text.
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About Behaviour Interactive
Behaviour Interactive, Canada's largest independent game developer and publisher, was founded in 1992. With its award-winning original IP Dead by Daylight™ and the strategy RPG Game of Thrones Beyond the Wall™, Behaviour continues to grow as a leading global developer and now boasts nearly 700 employees in its Montreal studio. Behaviour counts among its partners some of the world's most renowned brands including Activision, Microsoft, Nintendo, Sony, Ubisoft and many more.
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Behaviour
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