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Technical Animator – Internship – Summer 2022
Department and team
Behaviour Studios / Art & Animation
Status
Intern - paid
Location
Montreal
About Behaviour Interactive
Behaviour Interactive was founded in 1992 and is Canada’s largest independent game developer and publisher. Celebrating its 30th year, and with more than 900 full-time employees, the studio has enjoyed immense success with its original IP Dead by Daylight, which now has more than 50 million players around the world and across all platforms. Behaviour holds co-developer credits for some of the gaming industry’s largest titles (such as Assassin’s Creed, Gears 5 and Tony Hawk Pro Skater 1 & 2) and developed an unparalleled, award-winning culture within the gaming industry. Winner of Deloitte Canada’s Enterprise Fast 15 and Best Managed Company awards and listed one of the Best Places to Work – Canada by GamesIndustry.biz in 2021, Behaviour is a leading development studio cultivating career growth and talent development within the gaming industry. Behaviour counts among its partners some of the world’s most renowned brands, including Microsoft, Nintendo, Sony, and many more.
The Role
The technical animator works with the animation team to bring to life a large variety of characters and objects.
They are responsible for the technical aspect of the animation and works to define the animation pipeline.
They must have a great sense of observation, a good knowledge of a videogame production pipeline, and can produce scripts and tools to maintain and increase the efficiency of the animation team.

To be considered for this internship, you must:
Submit your portfolio along with your resume;
Be eligible to work in Canada at the time of your application;
Be available to work 37.5 hours a week.

Internships dates are flexible, depending on the business needs and the candidate’s availabilities.
In this role you will :
  • Be responsible for the technical aspect of the animations, rigging and integrating animation assets into the game engine;
  • Collaborate and maintain the animation pipeline;
  • Produce scripts and tools to maintain and increase the efficiency of the animation team.
What we're looking for :
  • Portfolio and resume demonstrate technical skills like rigging and skinning as well as a good understanding of the principles of animation.
  • Knowledge of unity and/or unreal (plus);
  • Knowledge of MEL script and Python (plus);
  • Good knowledge of human anatomy;
  • Expertise in Maya or another equivalent 3D software;
  • Passion for animation and video games;
  • Capacity to work in a team;
  • Capacity to work under pressure and to meet deadlines.
Joining Behaviour means being part of a company that believes in equity and diversity. We base all employment decisions on merit, qualifications, and competence. We will never discriminate on the grounds of national or ethnic origin, health, religion, age, sex, sexual orientation, gender identity or expression or disability. The masculine is used without any discrimination and for the sole purpose of lightening the text.
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About Behaviour Interactive
Behaviour Interactive was founded in 1992 and is Canada’s largest independent game developer and publisher. Celebrating its 30th year, and with more than 900 full-time employees, the studio has enjoyed immense success with its original IP Dead by Daylight, which now has more than 50 million players around the world and across all platforms. Behaviour holds co-developer credits for some of the gaming industry’s largest titles (such as Assassin’s Creed, Gears 5 and Tony Hawk Pro Skater 1 & 2) and developed an unparalleled, award-winning culture within the gaming industry. Winner of Deloitte Canada’s Enterprise Fast 15 and Best Managed Company awards and listed one of the Best Places to Work – Canada by GamesIndustry.biz in 2021, Behaviour is a leading development studio cultivating career growth and talent development within the gaming industry. Behaviour counts among its partners some of the world’s most renowned brands, including Microsoft, Nintendo, Sony, and many more.
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