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Senior Shader Artist
Department and team
Behaviour Digital / Art & Animation
Status
Permanent - full-time
Location
Montreal, QC
About Behaviour Interactive
Behaviour Interactive is the largest Canadian gaming studio, with more than 1,200 employees worldwide. Behaviour is best known for its flagship franchise, the multiplayer survival horror game Dead by Daylight™, which has entertained over 50 million players across multiple platforms. The studio is currently expanding its portfolio of original IP with multiple projects, including the highly anticipated base building and raiding title Meet Your Maker™. Behaviour has also established itself as one of the world’s foremost providers of external development services. The company has partnered with many of the gaming industry’s leaders, including Microsoft, Sony, EA, Warner, Netflix, and Take-Two, among many others. Over 30 years, Behaviour has developed an unparalleled, award-winning culture. The company was named one of the Best Places To Work in Canada by GamesIndustry.biz, and has been recognized with Deloitte Canada’s Enterprise Fast 15 and Best Managed Company awards. Headquartered in Montreal, Behaviour has expanded its global presence with studios in Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), and the United Kingdom (Behaviour UK – North).
The Role
As a highly skilled Unreal Shader Artist on Dead by daylight, you will be bridging the gap between Art and Development by designing textures / shaders for environment assets. The job will require the creation of materials for a wide range of assets. This is a key role in developing the unique artistic style of our game. Extensive knowledge of shading, lighting, rendering, and post processing is required, as well as a strong understanding of the 3D-graphics pipeline and a keen eye for aesthetics and best art practices.  
In this role you will :
  • Work closely the Art Director, the Technical Art Director, Art Lead and Lighting artist to achieve the artistic vision of a new IP. 
  • Organize the texture pipeline, with Technical Art Director, Art Lead and Lighting Artist. 
  • Work closely with artists to understand environments needs and help them suggesting textures and technics. 
  • Understand the environments and assets production pipeline. 
  • Calibration and polish textures to apply them in the world. 
  • Ensure clear communication with their managers to give visibility to their team and their work. 
What we're looking for :
  • You have at least 5 years of experience as a texture artist. 
  • You know the constraints related to real time rendering and you master the classic graphic tools. 
  • Your communication, your proactivity as well as your team spirit are part of your strengths. 
  • You have technical English and you have enough fluency to express yourself on a daily basis both in writing and orally. 
  • Knowledge of the Unreal engine (Unreal 5) 

  • Production Skills :
  • Master artistic software: 2D / 3D computer graphics software (Maya / Substance Painter, Substance Designer / ZBrush / Photoshop). 
  • Learn new software and / or be a proponent for new software that improves the quality and performance of the team. 
  • Proficient in the PBR process. 
  • Have a solid understanding of image and composition (lighting, composition, calibration, rendering). 
  • Understand the constraints related to the Unreal engine. 
  • Develop strong artistic skills: Understand, apply visual concepts and use their artistic references to create and improve the graphic production of the project in line with the artistic direction. 
Joining Behaviour means being part of a company that believes in equity and diversity. We base all employment decisions on merit, qualifications, and competence. We will never discriminate on the grounds of national or ethnic origin, health, religion, age, sex, sexual orientation, gender identity or expression or disability. The masculine is used without any discrimination and for the sole purpose of lightening the text.
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About Behaviour Interactive
Behaviour Interactive is the largest Canadian gaming studio, with more than 1,200 employees worldwide. Behaviour is best known for its flagship franchise, the multiplayer survival horror game Dead by Daylight™, which has entertained over 50 million players across multiple platforms. The studio is currently expanding its portfolio of original IP with multiple projects, including the highly anticipated base building and raiding title Meet Your Maker™. Behaviour has also established itself as one of the world’s foremost providers of external development services. The company has partnered with many of the gaming industry’s leaders, including Microsoft, Sony, EA, Warner, Netflix, and Take-Two, among many others. Over 30 years, Behaviour has developed an unparalleled, award-winning culture. The company was named one of the Best Places To Work in Canada by GamesIndustry.biz, and has been recognized with Deloitte Canada’s Enterprise Fast 15 and Best Managed Company awards. Headquartered in Montreal, Behaviour has expanded its global presence with studios in Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), and the United Kingdom (Behaviour UK – North).
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