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Concept artist – Meet your Maker
Department and team
Behaviour Digital / Art & Animation
Status
Permanent - full-time
Location
Quebec or Ontario
About Behaviour Interactive
Behaviour Interactive was founded in 1992 and is Canada’s largest independent game developer and publisher. Celebrating its 30th year, and with more than 900 full-time employees, the studio has enjoyed immense success with its original IP Dead by Daylight, which now has more than 50 million players around the world and across all platforms. Behaviour holds co-developer credits for some of the gaming industry’s largest titles (such as Assassin’s Creed, Gears 5 and Tony Hawk Pro Skater 1 & 2) and developed an unparalleled, award-winning culture within the gaming industry. Winner of Deloitte Canada’s Enterprise Fast 15 and Best Managed Company awards and listed one of the Best Places to Work – Canada by GamesIndustry.biz in 2021, Behaviour is a leading development studio cultivating career growth and talent development within the gaming industry. Behaviour counts among its partners some of the world’s most renowned brands, including Microsoft, Nintendo, Sony, and many more.
The Role
Behaviour is looking for a particularly gifted and versatile Concept Artist to participate in the development of its game. 
The Concept Artist will work in a cooperative and interdisciplinary team environment to conceptualize the universe of the game. 
The ideal candidate has significant experience in conceptualization, design and illustration of a wide range of environments, objects, characters and architectures. An academic understanding of the form, structure, color and exceptional lighting and a particularly creative imagination are essential to the position.  



In this role you will :
  • Create digital paintings inspired for the marketing and production teams;
  • Create sketches, studies and designs of characters, accessories and special decor elements;
  • Create environmental studies, atmospheric elements and screen overlays (paintovers);
  • Communicate with production artists to clarify the concepts to achieve delivery dates;
  • Participate in meetings to share ideas and knowledge, and undertaking research and gathering of data before starting a new task to ensure effective management and achievement of the objectives by identifying the graphic requirements of the game, by having on hand all necessary reference materials, including the art direction and the technological requirements;
  • Responsible for designing and presenting the visual style of the game while respecting the artistic vision given by the Artistic Director;
  • Create initial concepts from basic sketches, and then add the details required to reach final and specific concepts. 

What we're looking for :
  • Bachelor's degree in graphic arts, drawing, art, visual arts or equivalent or related fields;
  • At least 3 years experience as a conceptual artist / Illustrator
  • Experience with blender or other 3D softwares (Maya, 3dsMax);
  • Excellent skills in Comceptual art, with a good understanding of perspective, color, light and atmosphere and how to use them correctly in the reproduction of the concept;
  • Be able to quickly express the vision in terms of linear art and color image reflecting the atmosphere, the composition and interpretation;
  • In-depth knowledge of drawing software solutions; for example, Photoshop;
  • Solid base for traditional arts, including figurative drawing, landscape, and illustration;
  • Be able to work in a variety of styles and specific styles, also sometimes produced by another artist or artistic director;
  • Autonomous, good communicator and an excellent team player;
  • Able to work under pressure and sometimes according to dates and onerous deadlines;
  • Unconditional lover of video games;
  • The ideal candidate has previous and relevant experience in the field of video games, film or in an agency and understand the workings of creation of digital art;
  • Ability to adapt easily to change Good oral and written communication;
  • Excellent sense of organization;
  • Attention to details. 

Joining Behaviour means being part of a company that believes in equity and diversity. We base all employment decisions on merit, qualifications, and competence. We will never discriminate on the grounds of national or ethnic origin, health, religion, age, sex, sexual orientation, gender identity or expression or disability. The masculine is used without any discrimination and for the sole purpose of lightening the text.
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About Behaviour Interactive
Behaviour Interactive was founded in 1992 and is Canada’s largest independent game developer and publisher. Celebrating its 30th year, and with more than 900 full-time employees, the studio has enjoyed immense success with its original IP Dead by Daylight, which now has more than 50 million players around the world and across all platforms. Behaviour holds co-developer credits for some of the gaming industry’s largest titles (such as Assassin’s Creed, Gears 5 and Tony Hawk Pro Skater 1 & 2) and developed an unparalleled, award-winning culture within the gaming industry. Winner of Deloitte Canada’s Enterprise Fast 15 and Best Managed Company awards and listed one of the Best Places to Work – Canada by GamesIndustry.biz in 2021, Behaviour is a leading development studio cultivating career growth and talent development within the gaming industry. Behaviour counts among its partners some of the world’s most renowned brands, including Microsoft, Nintendo, Sony, and many more.
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