Stephen leads Behaviour’s Technical Directors and uses his 16 years of game industry experience to guide technology decisions and build solid development teams.
Prior to joining Behaviour, Stephen worked at Ubisoft Montreal where he was one of the first six programmers brought on board. In his time at Behaviour, he has served in a variety of roles, including Graphics Programmer, Engine Team Lead, Director of the Central Technology group, and Programming Technical Director. Beside’s working with an incredible management team, Stephen’s reasons for showing up in the morning are his passions for optimization and problem solving.
Stephen holds a bachelor’s degree in Computer Science from Concordia University.