Our
History

2012

Behaviour celebrates 20 years of creating compelling video game experiences. Creation of the Business Solutions division and of the Publishing division.

2011

Creation of Live Studio operations.

2010

Artificial Mind & Movement (A2M) rebrands as Behaviour Interactive. With five specialized internal studios, Behaviour offers a complete development solution for any project: content for traditional and handheld consoles, digital downloads, mobile, browser-based and social networks.

2008

A2M acquires Wanako Games, the first and largest game studio in South America, specializing in the production of downloadable interactive content for XBLA and PSN.

2004

The studio adds the development of titles for X360, PS3, Wii, NDS and DSi.

2000

After being acquired by Rémi Racine, the company changes its name to Artificial Mind & Movement Inc. (A2M) and consolidates its operations in Montreal.

1999

The studio develops for Xbox, PlayStation 1 and 2, GBA and Game Cube.

1997

MMI and Megatoon become Behaviour Interactive.

1996

Malofilm Communications acquires both MMI and Megatoon.
Rémi Racine is appointed General Manager.

1994

Multimedia Interactive (MMI), a developer of interactive entertainment software on CD-Rom based in Montreal, is co-founded by Rémi Racine.

1992

Megatoon, a game development studio, is founded in Quebec City.