Our Games

Our work speaks for itself. Browse our most recent projects below.

Wolfenstein – The New Order
Far Cry 3

Executive Team

Experts at your service with over 150 years of combined gaming experience.

Rémi Racine

Rémi Racine

President and Executive Producer View Details
Yves Lachance

Yves Lachance

Senior Vice President, Products and Executive Producer View Details
Dominique Lebel

Dominique Lebel

Senior Vice President and Chief Strategic Officer, Business Solutions View Details
Wayne Meazza

Wayne Meazza

Vice President, Business Development View Details
Vice President, Production

Vice President, Production

Vice President, Production View Details
Jimmy Gendron

Jimmy Gendron

Executive Producer, Mobile View Details
Stephane Baudet

Stephane Baudet

Executive Producer, Mobile View Details
Migüel Caron

Migüel Caron

Studio Head, Online Games and Executive Producer View Details
Stephen Mulrooney

Stephen Mulrooney

Executive Technical Director View Details
David Osborne

David Osborne

Executive Creative Director View Details
Roland Ribotti

Roland Ribotti

Chief Financial Officer View Details
Geneviève Guité

Geneviève Guité

Geneviève Guité View Details
Rémi Racine

Rémi Racine

President and Executive Producer

Over the years, Rémi has positioned Behaviour as a world leader in the video game industry. Behaviour has more than 150 published titles and under his leadership, has ranked simultaneously among the Deloitte Technology Fast 50™ and Canada’s 50 Best Managed Companies™ from 2006 to 2008.

An active member of the video game industry, Mr. Racine has acquired a solid reputation within the business community. He is currently Chair of the Board for CBC/Radio-Canada and Stationnement de Montréal.

For three years, he was also president of Alliance Numérique, Quebec’s multimedia and interactive digital content association. He has been inducted into the Canadian Game Development’s Hall of Fame as one of the pioneers of the industry, and is a member of the Academy of Interactive Arts and Sciences and of the International Game Developers Association.

Rémi Racine has a Bachelor’s Degree in Finance from the Université du Québec à Montréal.

Yves Lachance

Yves Lachance

Senior Vice President, Products and Executive Producer

Yves is the head of the Montreal studio, and he oversees all game development projects. He is a veteran game development executive with more than 20 years of experience. Yves joined Behaviour in 2006.

Prior to joining the team, he held various executive positions in interactive media companies, including Vircom and its subsidiary Vircom Interactive where he successfully produced more than twenty B2B software solutions for networks. He later set up one of the very first MMO development studios in the world.

Yves holds a Bachelor’s Degree in Computer Engineering from McGill University and a Graduate Degree from the McGill Executive Institute with a specialization in Management.

Dominique Lebel

Dominique Lebel

Senior Vice President and Chief Strategic Officer, Business Solutions

Dominique Lebel is an entrepreneur with particular strengths in strategy, issues management, marketing, and communications. In a career spanning nearly 20 years—10 of them as an executive—Dominique has managed companies and advised numerous leaders in the worlds of business and politics. Before joining Behaviour, he worked in the advertising and e-commerce industries.

Between 2001 and 2010, he held several executive positions at Cossette, including Executive Vice-President for all Quebec operations, with 500 employees reporting to him. During the period that he was with Cossette, it was a publicly traded company listed on the Toronto Stock Exchange. In the first decade of the new century, Cossette expanded internationally, with acquisitions in the United States and the United Kingdom. The firm also developed its digital communication services substantially. Cossette’s main global clients at the time were General Motors of Canada, McDonald’s, Bell, Sony, the Bank of Montreal, and Home Depot.

His leadership style is characterized by a high degree of creativity and a constant quest for innovative solutions.

Wayne Meazza

Wayne Meazza

Vice President, Business Development

Wayne is a highly-motivated and enterprising professional, with nearly twenty years of experience within the game industry. He’s also a skilled team leader and decision-maker, particularly for AAA project development.

He specializes in managing all staff levels and disciplines, marketing strategies, budgeting, full title developments (internal and external), staff recruitment, negotiations, presentations and sales.

He is passionate about producing the best games and leads talented teams in making great products to ensure success.

Vice President, Production

Vice President, Production

Vice President, Production

A recent addition to our executive team, as VP Production Marcus will be directing all production at Behaviour. Marcus brings maturity in the production of games, with a mix of both internal game development, and publishing spanning over 20 years.

Prior to joining the team, he held positions in various companies, most recently Senior Development Director at EA Montreal for 6 years, and as Studio Director for SEGA Australia for 3 years. Following a successful roadmap from being part of the original core Army of Two team at EA Montreal, to transitioning his SEGA studio from packaged to digital products with Disney, Marcus takes pride in putting his teams first. The quest for better more efficient methods of delivering quality games is the forefront of his agenda.

Marcus holds a Master’s of Engineering from Imperial College, London.

Jimmy Gendron

Jimmy Gendron

Executive Producer, Mobile

As Executive Producer and co-head of mobile publishing at Behaviour, Jimmy brings its leadership and passion to oversee development of this growing segment of the studio.

Jimmy is a results-driven business and product executive with over 12 years of games development experience across various leadership roles. As a former Executive Producer and Production Director at Electronic Arts, he led a game franchise as well as a globally-distributed business unit with 350+ staff where he managed multimillion dollars businesses and operating budgets. He started in mobile games at JAMDAT when Java/BREW platforms were for early adopters.

Jimmy is a graduate from Universite Laval with an MBA degree plus an Electrical Engineering degree with a specialization in telecom.

Stephane Baudet

Stephane Baudet

Executive Producer, Mobile

Stéphane is an industry veteran. For the last 20 years, he has been successful at creating top-selling and highly-acclaimed video games. He also regularly teaches agile methodologies, creativity management and market trends in different video game schools in Europe.

After a successful track record in various positions, from Game Programmer to Managing Director, Stéphane has chosen to concentrate on the creative aspect of the video game production.

Focused on online and social multiplayer video games, Stéphane is the Creative Director behind some major AAA titles. Stéphane has also co-founded Eden Games, one of the most respected European game studios.

Migüel Caron

Migüel Caron

Studio Head, Online Games and Executive Producer

As Head of Studio-Online at Behaviour Interactive, Migüel Caron oversees the performance and growth of the Online studio and spearheads the production of original and well known online games such as Star Citizen and Warhammer 40,000: Eternal Crusade in order to drive scalable growth for Behaviour.

Miguel is a result-driven sales, marketing, financial and operations executive with over 17 years of organizational leadership experience. As CEO, he consistently drove profitable double digit growth for companies like Lyrtech, NoWire Telecom and BCM International. More recently, he was the CEO at Funcom Games Canada where he founded the studio and grew it to 250 employees in less than 2 years while launching 3 MMOs.

Migüel is a graduate from the Royal Military College of Canada with a Degree in Polemology with specialization of Social Studies of War and Military strategy. Migüel’s results awarded him Best young Québec CEO of the year and finalist for best Québec Tech CEO of the year.

Stephen Mulrooney

Stephen Mulrooney

Executive Technical Director

Stephen leads Behaviour’s Technical Directors and uses his 16 years of game industry experience to guide technology decisions and build solid development teams.

Prior to joining Behaviour, Stephen worked at Ubisoft Montreal where he was one of the first six programmers brought on board. In his time at Behaviour, he has served in a variety of roles, including Graphics Programmer, Engine Team Lead, Director of the Central Technology group, and Programming Technical Director. Beside’s working with an incredible management team, Stephen’s reasons for showing up in the morning are his passions for optimization and problem solving.

Stephen holds a bachelor’s degree in Computer Science from Concordia University.

David Osborne

David Osborne

Executive Creative Director

David’s 23 year history in games has seen him work in the UK, USA and Canada on everything from casual to core. He has ran departments for 18 of those years in design and art and is responsible for quality within production and business development across all of Behaviour’s studios.

David first started to work in the industry under the mentorship of David Jones at DMA design where he was involved in the Lemmings series and Grand Theft Auto as well as working with Shigeru Miyamoto as his external producer in the early 90’s.

Roland Ribotti

Roland Ribotti

Chief Financial Officer

Financial and operational executive with more than 20 years of experience gained in institutional and entrepreneurial settings. Throughout his career, Roland has proven to be results oriented while fostering collaborative environments. Roland leads the financial and administration team including finance, accounting, legal and information technology.

Roland worked ten years in various financial groups at the largest Canadian media and telecommunication Company, including accounting, treasury, corporate finance, investor relations and mergers and acquisitions.

Roland was an active investor for four years, on a global basis, in small to medium sized media and technology companies as a private equity investor at the largest Canadian Fund Manager with over $120 billion of assets under management. Roland sat on multiple Boards of Directors during this period.

Roland was the Corporate Treasurer at the second largest global printing Company with over $3 billion in revenues and plants in 12 countries; Company for which he worked for six years. More recently, Roland partnered closely with entrepreneurs and financial professionals for three years as a corporate financial expert specializing in business valuations at the largest Quebec based Accounting and Consulting Firm.

Roland has a Bachelor’s of Business Administration (Finance), with honors, from the Université du Québec à Montréal; a Master’s in Business Administration from McGill University and is a CFA Charterholder (Chartered Financial Analyst).

Geneviève Guité

Geneviève Guité

Geneviève Guité

Genevieve is responsible for HR strategies related to recruiting and retaining talent, as well as all that impacts the performance of the human capital of the company. Before joining Behaviour, she was responsible for managing talent for the creative units of the international center of design MEGA Brands for three years. From 2002 to 2005, she faced challenges related to the transformation of the company during important phases of change at Zoom Media.

Previously, she worked for ten years at Diesel Marketing (now Sid Lee) where she built the HR department by contributing to the development of avant-garde practices that have helped build a strong corporate culture and contributed to the success of the company.

Geneviève is a certified coach (CPCC, ACC), studied in Graphic design and Communication, and is a member of the l’Ordre des conseillers en ressources humaines agréés du Québec (Quebec’s Human Resources Association).

Our Partners

We have the privilege of working with some of the most well known gaming companies in the world.

EA
Warner Bros
Microsoft Studios
Activision Blizzard
Bethesda
Eidos
Ubisoft
Sony
Fox
Games Workshop
Pixar
Dreamworks
Nickelodeon
Disney
Cloud Imperium

 

  • “Behaviour are a rare breed in Game Development, a studio that can deliver quality work on budget and time.”

    Chris Roberts, Founder/CEO
    Cloud Imperium Games
  • “We couldn’t be happier with their contribution to the look and feel of Star Citizen – the quality of their planet side environments and work is nothing short of breathtaking.”

    Chris Roberts, Founder/CEO
    Cloud Imperium Games

Let’s Connect

MONTREAL HEADQUARTERS
416 Maisonneuve West, Suite 600 / Montreal, QC H3A 1L2 / Canada
Tel +1 514 843 4484 / Fax +1 514 843 4234
SANTIAGO STUDIO
Almirante Pastene 244, Piso 8 / Providencia, Santiago, Chile
Tel: +56 2 235 8351